Call of Cthulhu™ Keeper Rulebook


$ 54.95




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Horror Roleplaying in the Worlds of H.P. Lovecraft

The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.

Call of Cthulhu is a tabletop roleplaying game based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world.

This book, the Keeper Rulebook, contains the core rules, background, guidance, spells, and monsters of the game. It is intended for use by the Keeper of Arcane Lore (the Keeper) — that player who will present the adventure to the other players. You must have at least one copy of this book to play Call of Cthulhu. The other players, the Investigators, should have one or more copies of the Investigator Handbook, containing expanded rules for character creation, skills, occupations, equipment, and more.

Call of Cthulhu, 7th edition, is backwards-compatible with all other available Chaosium titles and includes a guide for any conversion needed.

The HPLHS urges caution when playing this game. It's so much fun that you might find in 30 years you and your friends are running a Lovecraftian historical society!

NOTE: the 7th edition is the most current version of the CoC rules.

Customer Reviews

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Rondy Reeves
If you can’t steal it then buy it here

It’s great! Steal it!

No, don’t really steal it. But definitely do buy it - you really cannot become a good Keeper without it. The rulebook has everything that you need to learn how to run a CoC game and includes a couple of good scenarios in the back. I also recommend picking up Doors to Darkness for new Keepers - it’s a volume containing five scenarios designed for new Keepers. You should also purchase the CoC Keeper Screen Pack, which contains a Keeper Screen and a few more scenarios and copies of player character sheets that you can make copies of.

The Keeper Rulebook is excellently made and even includes a nice red ribbon for marking your place. My only complaint is that trying to lay the book on a photo copier to make copies of the prop hand-outs is a pain and I’m not sure if you can just print them out directly from Chaosium’s website - I need to look into that.

If you want to learn how to run CoC games as a Keeper this book is 150% indispensable and is an absolute requirement. Might as well order it here and help support the HPLHS.